Instead of playing as the lean, mean, alien-killing machine you were in Enemy Unknown and Enemy Within, you command and XCOM defense organization that fizzled out relatively early in the alien invasion with Earth’s governments falling under the alien’s sway one by one, XCOM operatives have been either outright captured and killed or forced into hiding. The alien forces players spent hours demolishing in the previous games have completely taken over the Earth. XCOM 2 begins by turning the world on its head. In this case, the hunter has become the hunted - the predator has become the prey. Instead, XCOM 2 takes us down a different path than the one laid down by the events in XCOM: Enemy Unknown and XCOM: Enemy Within. But don’t confuse XCOM 2 for a mere sequel. In past installments of the series, players have been tasked with protecting the nations of the world in the role of the nameless, faceless “Commander,” but this time around things are very, very different.